1.   Power-Equilab manual

The Power-Equilab is an advanced equity calculator. It combines all the best features of other common equity and analysis tools on the market in one application. In contrast to almost all other known poker tools, the Power-Equilab can handle not only heads up scenarios. All subtools in the Power-Equilab can handle multiway scenarios as well.

 

2.   Contents

1.       Power-Equilab manual 1

3.       Main window.. 3

3.1.      Menu bar. 4

3.2.      Tool bar. 5

3.3.      Main window area. 6

3.4.      Status bar. 11

4.       Hand range selection. 12

4.1.      Predefined hand ranges. 19

4.2.      Flop hand strength distribution. 23

4.3.      Grouping options. 26

4.3.1.       Hand strength. 46

4.3.2.       Equity / Range %.. 52

4.3.3.       Text input 53

4.4.      Suit selection. 57

4.5.      Calculate weights based on previous ranges. 57

4.6.      Assign playability percentages of equity realization to selected range. 59

4.7.      Exporting ranges. 59

4.8.      Notes for ranges. 60

4.9.      Range highlighter. 61

5.       Card selection. 62

6.       Weighted ranges. 62

7.       Grouped ranges. 65

8.       Weighted ranges and Grouped ranges combined. 70

9.       Folded ranges. 74

10.        Hand range calculator. 76

10.1.        All in calculator. 78

11.        Equity graphs. 79

11.1.        Current street 80

11.2.        Next street 82

12.        Heatmap. 85

13.        Scenario analyser. 97

14.        Hand strength distribution and hand range reduction. 102

15.        Equity trainer. 106

15.1.        Preparation window.. 106

15.2.        Training window.. 108

15.3.        Result window.. 112

16.        Hand ranking and Hand ranking editor. 112

17.        Playabilities and playability editor. 122

18.        History. 128

19.        Hand history import 131

20.        Board manager. 132

21.        Multiple flop equities. 135

22.        Poker mathematics. 138

23.        Settings. 138

24.        Forbidden processes. 139

25.        Card matrix and slider color themes. 140

26.        Grouping color themes. 141

27.        Syntax documentation. 142

28.        News. 144

29.        About ….. 144

30.        Some interesting points. 145

30.1.        Global setting “Display card removal”. 145

30.2.        Window positioning. 148

30.3.        Evaluation methods: Monte Carlo vs. Enumerate All 148

30.4.        Calculate weights based on previous ranges. 148

31.        Examples. 149

31.1.        Like to create a smart defend range taking playability into account?. 149

31.2.        Like to know how often the big blind holds an ace in a three way pot taking the range based card removal into account?. 157

31.3.        Like to know how many bluff catchers we have on the river using the equity graph for the current street?  162

31.4.        Like to see how to use the concept of folded ranges in a realistic example?. 166

31.5.        Like to see how easy you can reduce your range from street to street according to the hand strengths of your range?. 169

32.        FAQs. 172

32.1.        What are the differences between “Monte Carlo” and “Enumerate all”?. 173

32.2.        What are the differences between the three different calculation methods in the equity graph?  173

32.3.        Do I have to have an active internet connection to run the Power-Equilab?. 173

32.4.        Where I can find the version number?. 173

32.5.        What is the machine-code of my computer and where I can find it?. 173

32.6.        I’d like to run the Power-Equilab on a second computer. What should I do?. 174

32.7.        Where does the Power-Equilab save the settings?. 174

32.8.        Does a support group at Skype exist?. 175

32.9.        I found a bug, I have a question or a suggestions, what can I do?. 175

 

3.   Main window

main window.png

The main window contains the (A) menu bar, the (B) tool bar, the (C) main window area and the (D) status bar.

 

3.1. Menu bar

The menu bar contains the following commands:

File:

·      Load: Loads a scenario from a file. A scenario file has the file extension “.tef”.

·      Save: Saves a scenario to a file. A scenario file has the file extension “.tef”.

·      Import hand history: Imports a hand history text file from the most common poker rooms. If the import is successful, the hand history import window will appear.

·      Recent file list: The last ten saved scenarios are listed here. By clicking one, the correspondingly scenario will be loaded.

·      Exit: Closes the application.

Edit:

·      Copy: Copy the selected text part to the clipboard.

·      Paste: Paste the text from the clipboard to the active edit field.

·      Select all: Select all in the active edit field.

·      Undo: Undo the last operation in the main window area.

·      Redo: Redo the last operation in the main window area.

View:

·      Short handed: Toggles the main window area between six (6max) and ten (fullring) input lines.

·      Dead cards: Show the option to input the dead cards in the main window area.

·      Results: Toggle the size of the main window to show or hide the results. To show or hide the results, you can resize the main window manually as well.

·      Tool bar: Show or hide the tool bar.

·      Status bar: Show or hide the status bar.

Tools:

·      Equity trainer: Starts the equity trainer.

·      History: Opens the history window.

·      Board manager: Opens the board manager.

·      Hand ranking editor: Opens the hand ranking editor.

·      Playability editor: Opens the playability editor.

·      Poker mathematics: Opens the poker mathematics window.

Options:

·      Display card removal: Toggles the global setting Display card removal.

·      Settings: Opens the Settings window.

·      Forbidden processes: Opens the Forbidden processes window.

·      Card matrix and slider color themes: Opens the Card matrix and slider color themes window.

·      Grouping color themes: Opens the Grouping color themes window.

Help:

·      Syntax documentation: Opens the Syntax documentation window.

·      Show news: Opens the News window.

·      About: Display programs information, version number and copyrights.

 

3.2. Tool bar

toolbar.png

The tool bar contains the following commands:

·      * Load: Loads a scenario from a file. A scenario file has the file extension “.tef”.

·      * Save: Saves a scenario to a file. A scenario file has the file extension “.tef”.

·      * Undo: Undo the last operation in the main window area.

·      * Redo: Redo the last operation in the main window area.

·      * Settings: Opens the Settings window.

·      * Equity trainer: Starts the equity trainer.

·      * History: Opens the history window.

·      * Hand ranking editor: Opens the hand ranking editor.

·      * Playability editor: Opens the playability editor.

·      * Syntax documentation: Opens the Syntax documentation window.

 

3.3. Main window area

The main window area is the central area, where you can enter your ranges, calculate the equities and from where all subtools get their ranges.

main window area.png

The main window area contains the following sub areas: (A) Range area, (B) Board area, (C) Command area and (D) Result area.

 

A.png Range area

1.png: The description of the table position.

2.png: If a ranged is entered in the corresponding input field, a little check box appears. By unchecking this box, you can disable this range from the next calculation. The corresponding range will be grayed out, but remains existent.

3.png: Opens the hand range selection window. The currently entered range in the corresponding text field will be taken as the range to open.

4.png: Opens the card selection window to select an exact hand (two cards).

5.png: Fills the corresponding text field with the text “random”. If you right click on that button, you will get the following context menu:

·      random: Inserts into the corresponding text field the text “random”.

·      Create random range: Creates a random range and inserts this range into the corresponding text field.

·      Create random hand: Creates a random hand (exact two cards) and inserts this hand into the corresponding text field.

6.png: Clears the corresponding text field.

7.png: Opens nested context menus, where you can choose predefined ranges.

8.png: The text field itself, where you can enter a hand range. The hand range has to fulfill the hand range syntax. If the currently entered hand range is not syntactical correct, the background of the text field appears in red 9.png.

If the text field contains a grouped range (taken from the hand range selection window), the left drop down box is enabled. In the drop down box, you can choose the desired subrange.
10.png

The right drop down box contains a history of the last inputs. Here you can easy choose an older range, which you have already used
11.png

12.png: Opens the hand strength distribution and hand range reduction window for this range. This option is only available, if a range is entered and a board is given.

13.png: Opens the hand range calculator. This option is only available for empty input fields. The hand range calculator calculates a range against all other ranges and/or board entered in this main window area.

14.png: Opens the equity graph window for this range. This option is only available, if two or more ranges are entered in the main window area.

15.png: Opens the heatmap window for this range. This option is only available, if two or more ranges are entered in the main window area.

16.png :Opens the scenario analyser window. This option is only available, if two or more ranges and a board are entered in the main window area.

17.png: Displays the calculated equity for this range.

2.png:Check this check box to set the corresponding range as a folded range.

 

B.png Board area

18.png: Opens the board manager window.

19.png: Here you can enter the flop.

20.png If you enter a flop, a litte check box and the corresponding cards will appear under the input field. By unchecking the check box, you can disable and exclude the flop from the next calculation.

21.png: Opens the card selection window for the flop.

6.png: Clears the flop input field.

5.png: Creates a random flop.

23.png: Here you can enter the turn.

24.png: If you enter a turn, a little check box and the corresponding card will appear under the input field. By unchecking the check box, you can disable and exclude the turn from the next calculation.

25.png: Opens the card selection window for the turn.

6.png: Clears the turn input field.

5.png: creates a random turn.

26.png: Here you can enter the river.

27.png: If you enter a river, a litte check box and the corresponding card will appear under the input field. By unchecking the check box, you can disable and exclude the river from the next calculation.

25.png: Opens the card selection window for the river.

6.png: Clears the river input field.

5.png: Creates a random river.

28.png: Here you can enter the dead cards. All dead cards will be excluded from the next calculation.

29.png: If you enter one or more dead cards, a little check box and the corresponding cards will appear under the input field. By unchecking the check box, you can disable and exclude these dead cards from the next calculation.

25.png: Opens the card selection window for the dead cards.

6.png: Clears the dead cards input field.

 

C.png Command area

30.png: Clears all input fields.

31.png: Here you can choose the desired calculation method. Please take a look to: What is the difference between “Monte Carlo” and “Enumerate all”?

32.png: By pressing this button the calculation will be started. If you press this button at the left side to the small arrow a little pull down menu will appear

33.png

You have the following options:

·      Evaluate only to flop: The evaluation will only take a flop as board cards. Internally it takes a five-card-evaluator (two hole cards + three flop cards) instead of the normal seven-card-evaluator (two hole cards + five board cards). This is useful to find out, how often the range is ahead at the flop. F. e. “AA” is 88.8% ahead at the flop against “22”.

·      Evaluate only to turn: The evaluation will only take a flop and a turn as board cards. Internally it takes a six-card-evaluator (two hole cards + three flop cards + one turn card) instead of the normal seven-card-evaluator (two hole cards + five board cards). This is useful to find out, how often the range is ahead at the turn. F. e. “AA” is 85.6% ahead at the turn against “22”.

·      Standard all-in evaluation (to river): The evaluation will take the complete board. Internally it takes the normal seven-card-evaluator (two hole cards + five board cards).

The last chosen evaluation method will be noted and a appropriate text is shown in the button.
34.png

All future calculations will use this method, until the method is changed.

 

D.png Result area

35.png

The results of the calculation will be displayed in this text output field.

36.png: By pressing this button the results will be copied to the clipboard in the currently selected format. If you press this button at the left side to the small arrow a little pull down menu will appear and you can choose the desired format:
37.png

 

3.4. Status bar

38.png

The status bar shows the following information:

·         A short hint to the current selected menu entry.

·         Whether Display card removal is ON or OFF.

·         Status of caps lock.

·         Status of num lock.

·         Status of scroll lock.

 

4.   Hand range selection

The hand range selection window is a multipurpose window, which offers a series of functionality. The main goal is to create and manage your defined ranges.

For every input field in the mainwindow exists one hand range selection window. All of these windows can be opened at the same time. Each of these windows remembers its own position and size. The hand range matrix in the hand range selection window is fully resizable.

hand range selection.png

The hand range selection window contains the following sub areas: (A) Matrix area, (B) Command area and (C) Right area.

 

A.png Matrix area

The matrix area is the part, where you can select your range by mouse clicks and moves. The current setting of the weight slider and the current selection of the suit selection is taken into account.

If you hold the Ctrl-key you can selected the desired combo plus all better combos f. e. K5o for K5o+. This works for suites, offsuits and pockets and is indicated by an arrow cursor after pressing  the Ctrl-key. If you like to select f. e. “all nines” just press the Shift-key and select a pocket pair.

2.png
The weight can be adjusted by the weight slider, by its according input field or by the little spin arrows next to the input field.

3.png
In order to select hands with a combination of specific suits, just open the little suit selection window, select the desired suits and click on the desired combos in the matrix.

4.png
A combination between weights and suits works as well, f. e. you can selected just 20% of the hearts of a combo.

5.png
You can define your range by the range slider below to the matrix. You can move the left border of the slider to exclude the best x percent of hands. By adjusting the right border of the slider you can adjust the upper end of your range.

9.png
Just as adjusting the range slider, you can define the range border by entering the desired values into the input fields PFR and VPIP. If all cases the current setting of the hand ranking is taken into account. Please take a look to hand rankings and hand ranking editor.

6.png
If your range has a name (previously saved or selected from your predefined ranges), the name is shown in the upper left corner of the window.

Depending on the weights, the selected suits, the current group the selection is visualized in many different ways. Please take a look to the following chapters to find out more:

·      Weighted ranges

·      Grouped ranges

·      Weighted ranges and grouped ranges combined

The matrix is fully resizable as well as the whole window.

7.png
In the context menu (right click over the matrix), you can find some options for the matrix:

·      Display card removal: This is a global setting and can be changed here and in the main window. If this setting is ON, a possible board in the main window is taken into account and the affected combos are visualized in a different manner.

·      Show hints over the matrix: If the option is checked, you will get a tooltip if the mouse is moved over the combos.

·      Display # of combos: If the option is checked, the number of hands is displayed in the right lower corner of the combo with two decimal places.

·      Display percentage of average weights: The average weight is displayed in the right lower corner of the combo with two decimal places. Note, that the weights of single hands one combo can have different weights. F. e. if Td6d is weighted by 30% and Th6h is weighted by 90%, in the matrix will be shown 60%.

·      Display percentage of num of hands: The percentage of num of hands is displayed in the right lower corner of the combo with two decimal places. The percentage is calculated by weights and selected hands in the combo.

·      Display colorized parts with …: Please see Weighted ranges and Grouped ranges combined

8.png
The current selected range, the number of combos and the according percentage is displayed in the lower left corner of this window. This display is automatically updated every time you change the selection by any of the options above

 

B.png Command area

In the command area you have the following options:

10.png: Clears the current selection. If you have currently selected a subgroup, the selection in the current subgroup will be cleared.

11.png: Inverts the current selection. If you have currently selected a subgroup, the selection in the current subgroup will be inverted. If you have selected any weighted parts, the weighted part will be inverted, which means f. e. a weight of 20% becomes a weight of 80%.

12.png: This option is only available, if you are in grouping mode and have selected one of the subgroups 1 to 16. The remaining (not selected) combos will be selected by the current subgroup. If a combo is selected by a weighted group, the remaining (free) percentage will be selected by the current group.

13.png: Undo (discards) the last selection. The selection before the last action will be restored. All actions are stacked, so all actions can be undone.

14.png: Redo the last undone selection. All undone actions are stacked, so all undone-actions can be redone.

21.png: Opens the range highlighter window.

15.png
Here you can select the desired hand ranking. This setting is used for all percentage selection and for selection by the range slider.

16.png: Quick access to the hand ranking editor.

17.png: A context menu opens with some special options. The same context menu appears, if you right click on the matrix.

·      Display card removal: This is a global setting and can be changed here and in the main window. If this setting is ON, a possible board in the main window is taken into account and the affected combos are visualized in a different manner.

·      Show hints over the matrix: If the option is checked, you will get a tooltip if the mouse is moved over the combos.

·      Display # of combos: If the option is checked, the number of hands is displayed in the right lower corner of the combo with two decimal places.

·      Display percentage of average weights: The average weight is displayed in the right lower corner of the combo with two decimal places. Note, that the weights of single hands one combo can have different weights. F. e. if Td6d is weighted by 30% and Th6h is weighted by 90%, in the matrix will be shown 60%.

·      Display percentage of num of hands: The percentage of num of hands is displayed in the right lower corner of the combo with two decimal places. The percentage is calculated by weights and selected hands in the combo.

·      Display colorized parts with …: Please see Weighted ranges and Grouped ranges combined

·      Card matrix and slider color themes …

·      Grouping color themes …

·      Calculate weights based on previous ranges

·      Assign playability percentages of equity realization to selected range

·      10.png: Copies a screenshot of the matrix to clipboard in order to insert it into other programs.

·      11.png: Saves a screenshot of the matrix to a file in order to work with it in other programs.

·      12.png: Uploads a screenshot of the matrix to the Power-Equilab image server. This image exists and is valid forever. A permament link will be created and show in a little window if the upload is successful. This permalink can be used immediately f. e. in forums.

18.png: The window will be closed and the currently selected range will be taken to the corresponding input field in the main window.

19.png: The window will be closed and the currently selected range will be discarded.

20.png: The window remains open and the currently selected range will be taken to the corresponding input field in the main window. If you have set that an automatically reevaluation should be performed at any range change (settings window), than the equities in the main window will be recalculated. This is a good way to “play” with your range.

 

C.png Right area

1.png

The right area is separated into three tabs: Predefined hand ranges, Flop hand strength distribution and Grouping options. By pressing F1, F2 or F3 you can switch between the tabs by keyboard.

 

4.1. Predefined hand ranges

predefined hand ranges.png

This tab is designed to manage your ranges. The list of ranges is divided into two parts:

·      Predefined ranges: These are predefined ranges from Power-Equilab. These ranges cannot be changed. If you don’t use and don’t like that these ranges are displayed, you can hide them by unchecking  “Show predefined ranges” in the context menu:
1.png

·      User-defined ranges: Here are all your user-defined ranges listed. To get a little order, it is highly recommended to manage your ranges by folders.

The icons in this tree have the following meanings:

·      2.png: Folder in predefined ranges

·      3.png: Folder in user-defined ranges

·      4.png: A “normal” range (without groups)

·      5.png: A range with subgroups

·      6.png: A “normal” range which contains a note

·      7.png: A range with subgroups which contains a note

·      8.png: All subgroups are display in its own color

You can open or close the folders by double clicking them or with the little plus or minus – signs. A click on a range will select this range. The range will be immediately visible in the matrix. If you select a subgroup of a range, the parent range of this subgroup is displayed with all its children. The clicked subgroup becomes the active group.

If you hold the Ctrl-key while clicking a range, this range will be added to the current selection. If you hold the Ctrl-key and the Shift-key simultaneously, then the clicked range will be subtracted from the current selection. Both action will be displayed by different mouse cursors.

The current status and scrolling position of the tree will be reminded after closing the window. After reopening the window the tree will be displayed in his last status.

19.png
If a range contains a note, this note will be displayed as a tooltip if you move the mouse over the node. Please take a look to Notes for ranges to find out more about notes.

In this tab you have the following options:

9.png: The currently selected range in the matrix will be saved directly under the current selected position in the tree. You have to enter a name for this range in a little window.

10.png: You can delete the currently selected range or folder. You will get a little question window, if the range should be really deleted. Please pay attention while deleting folders, all subfolders with all its ranges will be deletes as well. If you want to delete a subgroup, you have to do it in the third tab “Grouping options”.

11.png: You can rename the currently selected range or folder. You will get a little window, where you can enter the new name. If you want to rename a subgroup, you have to do it in the third tab “Grouping options”.

12.png: You can import a bunch of ranges, which you (or whoever) previously has saved. The new ranges will be appended at the end of the tree.

13.png: You can export all or a subset of your ranges to a file. Please take a look to Exporting ranges for further information.

14.png: You can assign your own notes to ranges. Please take a look to Notes for ranges for further information.

15.png: You can create a new folder at the current location. You will be promted to enter the name of the new folder.

16.png: The current selected range or folder in the tree will be moved up one position.

17.png: The current selected range or folder in the tree will be moved down one position.

18.png: If you check this check box, after every range and after every subrange there will be displayed the following information:

·      Number of combinations

·      Percentage share of all hands

·      Percentage share of the hands of the parent

20.png
In addition to these options you have some other option in the context menu, which will be opened by a right click:

·      Quick copy one range to clipboard: You can copy a textual representation of the current selected range to the clipboard. This is very useful f. e. to share a single range with a friend via f. e. Skype for further discussions.

·      Quick paste one range from clipboard: If a range is copied to the clipboard, then you insert this range into you range tree.

·      Show first child if grouped range selected: If this option is checked and you click on a parent range, then the first children will be displayed instead of the pure parent range.

·      Show predefined ranges: Option to show or hide the “Predefined ranges”.

 

4.2. Flop hand strength distribution

flop hand strength distribution.png

The flop hand strength distribution calculates how the given range (currently selected in the matrix) will hit an undefined flop (averaged over all possible flops). The values are calculated immediately if you change your range.

1.png

If you move the mouse to a little information mark, the effected combos are highlighted in light green. In this sample all combos are highlighted which can hit a straight at the flop.

2.png
If you check the check box under the list, the Power-Equilab automatically calculated how often the given range will hit the checked made hands and the checked draws. In this sample the given range will hit at the flop in 20.20% of the time a top pair or better and in 8.22% of the time an open ended straight draw or a flush draw.

 

4.3. Grouping options

This tab is designed to manage your grouped ranges.

There are several ways to define and select the subgroups. The easiest way is to simply click a colored group button and select the desired combos in the matrix. Furthermore there are some other options to select your subgroups. You can define your subgroup manually, if aboard is given in the main window you can define your subgroups by hand strength, if at least one range is given in the main window you can define your subgroups by equity against theses ranges and/or boards cards, and you can define your subgroups by textual input.

This tab is divided into three areas:
1.png

A.png: Group selection area

11.png

Here you can select the desired (current) group. If you click on a group button, then this group becomes the current group and will be shown in the following manner:

·      The number in the group button will be displayed bold
34.png

·      The matrix will be limited to the combos of the parent range, which means that all combos that doesn’t exist in the parent range will be grayed out.
12.png

·      All brother and sister ranges will be shown in its own color.
13.png

·      The numbers (# of combos or percentages) will only be shown for the current group.
14.png

·      The subrange itself will be displayed in the text output field at the lower left corner of the window.
15.png

·      The name of the subgroup is displayed at the right upper corner of the matrix
17.png

 

If a subgroup is selected, then three little buttons will be display at right upper corner of the matrix:

·      18.png: Here you can change the name of the subgroup

·      19.png: Here you can change the color of the subgroup

·      20.png: Deletes the group (the selection and the name)

 

21.png
A tooltip with the range and its name is displayed over the group buttons.

22.png
A context menu is displayed by right clicking the mouse over a group button. In addition to the options above, this context menu contains the following command:

23.png Grouping color theme: Opens the grouping color theme window to assign a new theme to this range. While this window is open, every change of the color theme will be automatically populated to this window:
24.png

 

In order to nest the subgroups, you can choose for a new subgroup the desired parent group by this combo box:
25.png

 

B.png: Selection area

Next to the manually selection in the matrix, there are three additional selection methods:

·      26.png: By hand strength. This option is only available, if at least a flop is given in the main window.

·      27.png: By equity. This option is only available, if at least one range is given in the main window.

·      28.png: By textual input.

Each of these methods defines a new range, which can be connected to the current subrange in various ways. First choose the desired method in thos combo box:
29.png

·      Add (logical or): Adds the new selection to the existing selection.

·      Combine (logical and): Combines the new selection and the existing selection. Only the hands which are selected in the matrix and exists the new selection remains existing.

·      Overwrite: The current selection will be deleted and then the new selection will be taken.

·      Remove: The new selection will be deleted from the current selection

Then press the 30.png button to perform the selection.

 

There is one pretty cool feature in this tab that gives you a short overview how good all the subranges perform.
31.png: If at least one range is given in the main window, this function will calculates the equity of the entire range and the equities of all subranges against the given ranges with the given board. The result is displayed in the output field:
32.png
If more than one range is given in the main window, the calculation will be performed by Monte Carlo. The interim results are displayed immediately.

33.png

 

C.png: Display area

In this area the complete range with all subgroups are displayed. To have a better overview all subgroups will be indented by its level. By clicking the right mouse button you will get a context menu which will off you some options to adjust the display:

·      Show full ranges: The complete range is shown.
2.png

·      Show cutted ranges: Sometimes the ranges are quite long in its textual representation. With this option you can show only the first few combos of the range. A to long range will be truncated and shown with an attached “..…”
3.png

·      Show no ranges: No ranges will be shown
4.png

·      Show percentage of all hands: The percentage of all hands (1326) will be shown
5.png
If a board is given in the main window, the discounted percentage will be shown as well
6.png

·      Show percentage of parent range: The percentage of the direct parent range is shown
7.png
If a board is given in the main window, the discounted percentage will be shown as well
8.png

·      Show percentage of grouped range: Show the percentage part of all brothers and sisters in the same manner as above.

You can combine these option as you wish … from almost nothing:
9.png
… to almost all:
10.png

 

4.3.1.  Hand strength

If a board is given in the main window, you can select ranges or subranges by hand strength.

44.png
This tab is divided into three areas:

A.png: Hand strength area

In this area you can exactly define which hands should be selected. This area is divided into three parts: Made hands, Flush draws and Straight draws. For each part you have several options to define the desired hand strength.

The basic construction is that you can selected in the left drop down boxes the desired hand strength and in the right next to it drop down box if you like to use exact this hand strength, all better or worse hands:
51.png

If you selected a combination, which means f. e. you select something in the made hands part and select something in the flush draw part, then the selection will be combined (logical and).

Let’s suppose we have this board: 52.pngand you select “one pair, top pair”, then the selection will look like this:
53.png

 

If you select “one pair, top pair” and “any flush draw” at the same time, then the selection will be combined (logical and) by the two portions and will look like this:
54.png

This selection now contains all hands with a top pair and a flush draw.

 

If you like to select as well “one pair, top pair” as “any flush draw”, then you have to do it successively and have to choose as the combining method “Add (logical or)”. First select “one pair, top pair:
53.png
then select “any flush draw” with the combining method of “Add (logical or)”:

55.png

This selection now contains all hands with a top pair or a flush draw.

By pressing the little 56.png - button, the according section will be reset (cleared).

 

B.png: Conditions area

45.png
By this drop down box you have a quick access to the predefined or user defined combinations of hand strength selections. Just select the desired condition and all according values in the combo boxes under “Made hands”, “Flush draws” and “Straight draws” will be set.

To define a new condition just select your desired hand strength values in the combo boxes and then press the 46.png - button. You will be prompted to enter a name for the new condition.
47.png
By pressing OK the new condition will be inserted to the list of conditions.

By pressing the 48.png - button, you will be asked if the current selected condition should be deleted.
49.png
By pressing OK the current selected condition will be deleted and removed from the list of conditions.

 

C.png: Board area

50.png
In this area the current board in the main window is shown. If you change the board in the main window, this new board will be populated to all open hand strength windows automatically.

 

4.3.2.  Equity / Range %

If at least one range is given in the main window, you can select ranges or subranges by equity against all these ranges with the given board and/or dead cards.
57.png

This tab contains the following options:

58.png
The ranges and the board that are given in the main window are showed in the output field.

19.png: Check this check box to use the selected playability profile. The equities will be calculated considering the selected playability profile.

20.png: The selected playability profile.

21.png: Opens the playability editor.

59.png
Here you can enter or set the equity percentages or best percentages to select a subrange from the given range. The method works as follows: First all hands with an equity between the given border are added to the selection. Then this selection is reduced by the given best percentages.

60.png: The heatmap will be opened in order to limit your equity borders. If you set in the heatmap a limit for the equity and the best, these borders will be taken to this window.

61.png: Opens the equity graph window

62.png
Choose to which street the equities will be calculated.

 

4.3.3.  Text input

By textual input you can select parts of your range or subranges with the Power-Equilab range syntax. Simply enter or paste the range text into the input field and press 30.png.

35.png

You can select heavy weighted ranges imported from f. e. PIOSolver as well:
36.png

 

By clicking the little 37.png – button, the input field will be cleared.

If you are selecting a subgroup with weighted combos, you have two options how the given percentage is treated. Let’s take a look to this simple example: Suppose we have a parent range { 50:AA }, which means “50% of aces”.
40.png

Now you are selecting the following range for group 1 { 20:AA } by text input:
41.png

Now the two different options have the following effects:

38.png: The given weight (here 20%) is treated as an absolute weight. In this case the parent range is already weighted by 50%. So because the resulting weight should be 20% absolute, this range will be selected by 40% (40% out of 50% is 20%).
42.png

39.png: The given weight (here 20%) is treated as an relative weight to its parent. As a result, the selected range is weighted 20% relative to its 50% weighted parent, which is 10% absolute.
43.png

 

4.4. Suit selection

In order to select hands in the matrix of the hand range window with special suits, you should first open this little window and then choose which kind of suits to select. All further selections in the matrix will use this suit selection. If this suit selection window is not open, the standard selection will select all suits of a combo.

1.png

In this window you can selected or deselect suits by clicking direct on the suit combination. While moving the mouse, you can take this mode (selected or not) to the neighbor suits.

2.png
The little suits at the top of the window works as follows: If all combos of the clicked suit (f. e. hearts) are selected, then all theses combos will be deselected. If not all combinations are  selected, all of these combinations will be selected.

 

4.5. Calculate weights based on previous ranges

This is a worldwide unique feature to calculate for every combo in the given range the weight according to the frequency of all previous ranges instead of based on single cards. This feature works with any number of given ranges.

Let’s take a look to a simple example: Let’s suppose we know, that MP2 open the very tight range { JJ+ }
1.png

We are in MP3 and normally we will assume that all our pockets have the same frequency. But in fact, because we know a range in front of us, we have to reduce our range by that known range. We open our range, then the context menu and choose the desired option:
2.png

The Power-Equilab will calculate for all combos in our range the weight based on previous ranges (here MP2). As we can see, our range contains no more 100% aces, but 79.17% aces.
3.png

The calculation works not only for heads up scenarios (like in this sample), it works with multiple ranges in front of us as well.

Please take a look to this more realistic example: Like to know how often the big blind holds an ace in a three way pot taking the range based card removal into account?

 

4.6. Assign playability percentages of equity realization to selected range

 

 

4.7. Exporting ranges

1.png

You can export your user-defined range to a text file. You can use it to move your ranges to another computer, to share with friends or just for backup purposes.

This window offers the following options:

2.png: The file to which the range will be exported. Click the small button right to the display field to change another export file.

3.png:
Choose whether all ranges or only a subset of ranges should be exported.

4.png
If you like to export a subset of ranges, you can choose the desired ranges by checking the small checkbox in front of the name of the range. Only the checked ranges and its parent folders will be exported.

5.png: The export will be performed. If the file already exists an according message will be displayed and you can choose whether to overwrite this file or to cancel the export process.

6.png: The window will be closed.

 

4.8. Notes for ranges

1.png

In this window you can define a textual note for a range. If a range have a note, the corresponding icon will be tagged with a little note symbol.

You can use some basic HTML formats to design the note according to your wishes. F. e. the note above will be shown as follows:
2.png

In this window you have the following options:

3.png: The window closes and the typed text will be taken as the new note for the range.

4.png: The window closes and the typed text will be discarded, no new note will be taken.

 

4.9. Range highlighter

1.png

The range highlighter is designed to highlight weighted combos. If you like to play a mixed strategy, so f. e. you only like to raise 50% of your aces, now you have a great helper. After a user defined time the timer takes a random number between 0 and 100 and highlights the according weighted combos in the matrix.

During the range highlighter window is open, you can select different ranges by clicking them in the range tree.

Attention! Some poker rooms don’t permit, that the Power-Equilab is running while the lobby or tables are open. Please check if your running poker rooms permit or forbid a running Power-Equilab (see also Forbidden processes).

In this window you have the following options:

2.png: If this check box is checked the internal timer will be stopped and you can choose a new randomized highlighted range by clicking the next button.

3.png: A new random number between 0 and 100 will be generated and the according weighted combos in the range will be highlighted.

5.png
The timeline indicated the time to the next change. You can adjust this time by setting the slider to the desired time.

4.png: The internal timer will be stopped and the window will be closed.

 

5.   Card selection

card selection.png

In the card selection window you can select the desired cards. Depending of the calling source, you only can select a limited amount of cards: one for turn or river, two for hole cards, three for the flop and as many for dead cards. If some cards are used by other parts of the program (f. e. a flop is given), these cards are grayed out and are not selectable.

In this window you have the following options:

Caption: The caption depends of the calling source.

Card matrix: here you can select the desired cards

OK: The window will be closed and the selection will be taken to the calling part.

Cancel: The selection will be closed and the selection will be discarded

card selection flop.png
If you currently select the flop cards, a button appears to jump direct to the turn card selection … same for turn to river.

 

6.   Weighted ranges

One central feature of the Power-Equilab is the concept of weighted ranges. In normal ranges all combos and hands are weighted by 100%. In weighted ranges, the probability of combos and/or hands can be between zero and 100%. In addition the Power-Equilab supports weights with decimals places up to nine digits. This very useful to handle ranges imported from GTO-solvers like PIOSolver or GTO-Range-Builder.

The textual notation in Power-Equilab is as follows: <weight in percent> <colon> <hand, combo or range>

·      100:KK+,50:QQ : 100% Kings and Aces, only 50% of the time Queens

·      KK+,50:QQ : No assigned weight means 100%. E.g. 100% Kings and Aces, only 50% of the time Queens

·      1.23456789:KK+,50:QQ : 1.23456789% Kings and Aces, 50% of the time Queens

Weighted combos will be displayed in the matrix according to its weights, f. e.:

·      Fully selected combo (all hands in the combo are weighted by 100%):
1.png
1a.png

·      All hands in the combo are weighted with the same weight:
2.png
2a.png

·      The hands in one combo can have different weights:
3.png
3a.png

·      The hands can have different weights with decimal places up to nine digits:
4.png
4a.png

You can change the number of displayed decimal places in the settings window, here f. e. three decimal places:
5.png

 

7.   Grouped ranges

Another great feature of the Power-Equilab is the concept of grouped ranges.

What is a grouped range?

A grouped range always is made of one parent range (Entire range) and its children ranges (subranges or subgroups). A subrange only can consist of combos or hands from his direct parent range. Brother and sister ranges with the same parent range are strictly disjunct (dispoint), which means that one hand can only exist in one group. There is one little exception: If one hand is weighted in one group, the remaining percentage part can be resides in one or more other groups. Subgroups can be nested, which means that a subgroup can have another parent range instead of the “Entire Range”.

Grouped ranges are very useful to manage one complete scenario with all its betting alternatives in one range. Let’s take a look at this example “BB vs. open raise from the Button”. Normally we would create two ranges:
1.png

2.png

But over time, you will get hundreds or thousands of ranges, which are very complicated to handle. It makes sense to manage such a scenario in one grouped range.

1st: You have to create the parent range, which will contain all other subranges:

2nd: Select the tab “Grouping options”, click on the subgroup you want (here 1) and define your first subgroup (here your calling range). By clicking a subgroup only the combos of the current parent range are available, all other combos will be grayed out.
3.png

By right-clicking on one group button, you will get a little context menu, where you have the following options:

·      Edit group name: Define your own group name according to your wish (here f. e. “call”)

·      Edit group color: Define your own color for this group.

·      Delete group: Delete this group.

·      Grouping color themes: Assign a predefined grouping color theme to all of your groups. This makes it much easier to synchronize the look of all of your ranges.

3rd: Select the tab “Grouping options”, click on another subgroup you want (here 2) and define you 3betting range. In this case we would like to take all remaining combos in the new group, so we simply click the “Select remainder” button:

4.png

4th: We change to the tab “Predefined hand ranges” and save this range by clicking the “Save” button. You will see, that the range is saved to the tree with a little grouped – symbol. The subranges are saved to this node as well:

5.png

Now you have an easy access to the parent range and his subranges.

One great advantage of this concept is that you can nest the subgroups by assigning other parent ranges to subgroups. Now f. e., we will insert two other subranges “calling a 4bet” and “5bet”. These actions can only appear, if a 3bet is done. So we will insert them with the 3bet-node as their parent:

6.png

We save this range again and will see, that all subgroups are inserted:
7.png

You can use up to 16 subgroups and nest them up to a deep of 16:
8.png

By taking a grouped range with “OK” or “Apply” to them mainwindow, the little drop down box left to the input field will became active. Here you can select the desired subgroup:
9.png

Now, it is not always useful to handle your ranges with full combos. The Power-Equilab also supports the combination of weighted ranges and grouped ranges. Please take look to the next chapter.

 

8.   Weighted ranges and Grouped ranges combined

The Power-Equilab supports the combination of weighted ranges and grouped ranges. There are several options to use the combination these two concepts:

Weights in subgroups

Of course, you can insert weighted parts into subgroups. F. e. we only want to call our sevens and eights in 50% of the time against a 4bet. Just select 50% in the weighting slider and change the sevens and eights:
1.png

 

Weighted hands in different subgroups

If a combo in a subgroup is weighted, the remaining part is not used. You can insert the remaining part of a weighted combo into another group. F. e. we want to call our sevens and eights in 50% of the time, we want to 5bet them in 30% of the time and fold them in the remaining 20%. Just set the weighting slider to 30%, choose the “5bet”-group and select the sevens and eights:
2.png

While moving the mouse over the matrix you will get an accordingly tool tip, where you can see all the required information:
5.png

Recursively weighting of subgroups

The weighting of hands in subgroups works recursively up to 16 levels. You have to define the weight of a subgroup relative to its parent (100%). The Power-Equilab automatically calculates the corresponding multiplied recursively weights:

3.png

In this sample the “Entire range” is weighted by 100%, “Group 1” is weighted by 90% and “Group 2” is weighted by 80%. As a result, the recursively calculated weight of “Group 2” is 90% * 80% = 72%. To get proper results while calculating equities with this range, it is highly recommended to take the automatically calculated weights to the main window. The Power-Equilab will ask you in such cases what to do.
4.png

 

Three different ways to display the weighted combos in the matrix.

The Power-Equilab provides three different methods for displaying the weighted combos in the matrix. You get a context menu to choose you preferred method by right clicking into the matrix or by the “Options” button:
6.png

 

Here is a short example to show the differences between these displaying methods. We have an “Entire range” weighted by 100%, a “Group 1” weighted by 50% and a “Group 2” weighted by 30%

·      Treat parent as 100%: The current weight is displayed with a 100% parent:
7.png

·      Treat all hands as 100%: The current weight is displayed with its true recursively multiplied weight, here 30% * 50% of its parent = 10%
8.png

·      Rectangle with parent weights and current weight: The current and the parent weight is display simultaneously:
9.png

 

9.   Folded ranges

The Power-Equilab supports the concept of the Folded Ranges. For this purpose, there are check boxes included in the main window that indicate whether a range is folded or to be quite normal involved in the evaluation.

1.png

You can now specify for any and any number of ranges (and not only for individual cards as dead cards) if this range is to be used as "folded". In order to clarify this, here is an (fairly unrealistic) example: AA is all in against QQ and has the following equity:

2.png

Now we know (from wherever) that a third player has folded a range { QQ }. This results in a dramatic equity difference, as the queens obviously can no longer hit a set.

3.png

As we said, it is here a quite unreal example. But this illustrates the concept of Folded Ranges.

Here you can take a look to a more realistic example.

 

10.       Hand range calculator

With the hand range calculator, you can calculate a range against various ranges with or without board- and dead-cards with a given range of equity. Just enter the hands, ranges and/or board in the main window and click the hand range calculator button right to an empty input field, where the calculated range should be inserted.

1.png

In this window you have the following options:

2.png
Here are shown all hands, ranges and/or board cards, against which one you are calculating the new range.

: Check this check box to activate the selection of a playability profile.

3.png
Here you can choose the desired playability profile.

4.png: Opens the playability profile editor to define your own playability profiles.

5.png: Here you can enter or set the minimum equity for the resulting range. All hands in the calculated range will have an equity greater than this value.

6.png: Here you can enter or set the maximum equity for the resulting range. All hands in the calculated range will have an equity less than this value.

7.png: Opens a little all in calculator to calculate a needed equity.

8.png: Starts the calculation. A corresponding progress bar will appear.

9.png
Here you can choose between two calculation methods. Some users had requested a second method without calculating the tie portions of the equity. It is highly recommended to calculate your ranges with the first method (winning percentages + tie percentages).


The calculated hand range will be displayed in this text box.

11.png: Closes the window and takes the calculated hand range to the according input field in the main window. If you click on the little arrow at the right side on the button a little context menu will appear, where you can choose another empty input field in the main window.
12.png

13.png: Closes the window and discards the calculated range.

 

10.1.    All in calculator

To calculating the desired equity for an all in call, you can open this little all in equity calculator from the hand range calculator window.

1.png

In this window you have the following options:

: Enter or set the size of the pot before your call.

3.png: Enter or set the amount you have to call.

4.png: The calculated minimum equity will be displayed instantly if you change on of the values above.

5.png: Closes this window and takes the calculated value to the caller window.

6.png: Closes the window and discards the calculalted value.

 

11.       Equity graphs

The Power-Equilab supports two different types of equity graphs. The current street equity graph shows you the equity distribution in a range for the given street (valid for preflop, flop, turn or river scenarios). The current street equity graph is only available for heads up scenarios.
The next street equity graphs shows you the equity distribution for the next street (valid for preflop, flop or turn scenarios).
Just enter the hands, ranges and/or board in the main window and click the equity graph button right to the desired input field. Of course both types of equity graphs can handle weighted ranges.

2.png

It is easy to switch between these two different equity graphs by the tabs:
1.png

All equity graphs can be copied to clipboard as a bitmap, can be saved to file as a bitmap or can be uploaded to the Power-Equilab image server. For this a permanent link will be created in order to use this graphics in forums.

The equity graph window is fully resizable to support high resolution monitors.

 

11.1.    Current street

The current street equity graph calculates for heads up scenarios the equities for every hand in both ranges and plots the results in a diagram. All the hands and equity will be inserted in two lists as well.

3.png

In this tab you have the following options:

4.png
The given ranges and/or boards cards are displayed in the upper left text field.

5.png
The equity graphs will be plotted in the diagram. While moving the mouse over the diagram the effected hands of both ranges will be displayed in the upper right corner. If you choose it, the list at the right side will be automatically synchronized to the mouse position.

6.png: Starts the calculation.

7.png: Check this check box to show the cards in the diagram and in the list as text instead of bitmaps.

8.png: Check this check box to automatically synchronize the selection in the lists with the corresponding mouse position over the diagram.

9.png
All hands with its equity will be displayed in these two lists.

10.png: Copies a screenshot of the diagram to clipboard in order to insert it into other programs.

11.png: Saves a screenshot of the diagram to a file in order to work with it in other programs.

12.png: Uploads a screenshot of the diagram to the Power-Equilab image server. This image exists and is valid forever. A permament link will be created and show in a little window if the upload is successful. This permalink can be used immediately f. e. in forums.

Please check out the following example to take a deeper look to the current street equity graph.

 

11.2.    Next street

The next street equity graphs shows graph in three different calculation methods. The first two methods (“hand vs. hand” and “hand vs. range”) only exist because of compatibility to old propokertools calculation methods.

Hand vs. hand:

One hand from the first and one hand from the second range will be taken, a random flop will be generated and the resulting equity is included in the results. This calculation is repeated very often.

Hand vs. range:

One hand from the first range will be taken, a random flop will be generated and the equity against the second range will be calculated. This calculation is repeated very often.

Range vs. range:

A random flop will be generated and the equity of the first range against the second range will be calculated. This calculation is repeated very often. Strictly speaking we have to calculate exactly every of the 22100 flops. This would take quite a long time for ranges. Attempts have shown that a sufficiently large number of flops already gives us very accurate results. You can adjust the quality at to find a personal compromise between speed and accuracy.

Interpretation:

In our opinion the first two calculation methods are almost useless, because in reality you like to know how your range performs against another range. So in conclusion, we highly recommend to use the "range vs. range" calculation method to get proper results.

To make it clear, here we take a look to the example "random vs. random". According to the hand vs. hand graph, random has in over 90% of all flops at least 12% equity against random. If that's enough ... ok. Even the interpretation of the hand vs. range graph is doubtful. Here, random has in over 90% of all flops at least about 24 percent equity against random. The fact is, that regardless of which flop comes (100% of the cases) random always has an equity of exactly 50% against random, which can be seen very nicely on the blue line. We are convinced that the range vs. range graph fulfills precisely what people always wanted to interpret into the next street equity graph.

18.png

In this tab you have the following options:

4.png
The given ranges and/or boards cards are displayed in the upper left text field.

19.png
The equity graphs will be plotted in the diagram.

6.png: Starts the calculation.

20.png
Here you can choose the desired calculation method. In case of range vs. range you can also set the quality.

10.png: Copies a screenshot of the diagram to clipboard in order to insert it into other programs.

11.png: Saves a screenshot of the diagram to a file in order to work with it in other programs.

12.png: Uploads a screenshot of the diagram to the Power-Equilab image server. This image exists and is valid forever. A permament link will be created and show in a little window if the upload is successful. This permalink can be used immediately f. e. in forums.

 

12.       Heatmap

The heatmap window calculates the equity for each hand in a given range against various hands or ranges with or without board cards. The heatmap window displays the results in a colored matrix and all the hands with its equity in a list.

1.png

 

The heatmap window and its matrix are fully resizable:
2.png

 

The heatmap window support weighted ranges:
3.png

 

The heatmap window supports single cards instead of complete combos:
4.png

 

The heatmap window supports multiple weights of different hands in one combo:
5.png

 

You can switch between display of combos and display of all singular hands:
6.png

 

Colorized and sortable Equities in the list:
7.png

 

Support of playability profiles:
8.png

 

Select subranges by equity percentages and best percentages:
9.png

 

Tooltips over the matrix with colorized equities:
10.png

 

Combos can contain multiple equities and/or multiple weights:
11.png

 

Evaluation to given street:
12.png

 

Support of dead cards:
13.png

 

Works with heavy weighted ranges by f. e. PIOSolver as well:
14.png

 

The heatmap can handle up to ten ranges:
23.png

 

According to the number of involved ranges, the average equity is shown and the colorizing is adjusted accordingly:
24.png

 

This window offers the following options:

15.png
The given ranges and/or boards cards are displayed in the upper left text field.

16.png: Button to start or stop the evaluation. For multiway scenarios the heatmap automatically starts with the “Monte Carlo” evaluation.

17.png: Street to calculate.

18.png
The matrix itself.

19.png: Check this check box to use the selected playability profile. Depending on the type of the playability profile, the values in the matrix and the list will be updated automatically.

20.png: The selected playability profile.

21.png: Opens the playability editor.

22.png
Here you can enter or set the equity percentages or best percentages to select a subrange from the given range. The method works as follows: First all hands with an equity between the given border are added to new range. Then this range is reduced by the given best percentages.

25.png
According to the equity and best selection, the resulting range is shown in this output field.

26.png: Check this check box to show all hands singular (F. e. bitmap_card_ad.pngbitmap_card_kd.png, bitmap_card_ah.pngbitmap_card_kh.png, bitmap_card_as.pngbitmap_card_ks.png, bitmap_card_ac.pngbitmap_card_kc.png) instead of hole combos (AKs). If single cards in one combo have different equities an average-symbol Ø is shown in front of the equity value.

27.png: Check this check box to colorize the background of the equities according to its values.

28.png
Here are listed all hands or combos with its equity, win percentage, split percentage, loss percentage, playability equity (if “Use playability profile” is on) and the number of combos.

29.png: The list can be saved in CSV format.

30.png: Closes the window and takes the possibly reduced range which is shown in the lower output field to the according input field in the main window. If you click on the little arrow at the right side on the button, you will get a context menu where you can choose another empty input field in the mainwindow.

31.png: Closes the window without taking any range to the main window.

32.png
By right clicking the matrix, you get a small context menu where you have the following options:

·      10.png: Copies a screenshot of the matrix to clipboard in order to insert it into other programs.

·      11.png: Saves a screenshot of the matrix to a file in order to work with it in other programs.

·      12.png: Uploads a screenshot of the matrix to the Power-Equilab image server. This image exists and is valid forever. A permament link will be created and show in a little window if the upload is successful. This permalink can be used immediately f. e. in forums.

 

13.       Scenario analyser

The scenario analyser calculates the potential outcome for the next street turn or river. The results are shown in a diagram and a list. Here you can f. e. analyse how ugly later streets will be and decide whether or not to continue with your hand.

1.png

 

The scenario analyser window and its diagram is fully resizable:

2.png

3.png

 

The scenario analyser can calculate the next street outcome against multiple ranges:
8.png

 

The equity of your hand or range is shown with a little red line:
9.png

 

By moving the slider you can gray out the cards with a less equity:
10.png

If you move the mouse over the bards in the diagram an according tooltip will be shown:
7.png

 

This window offers the following options:

4.png
The given ranges and/or boards cards are displayed in the upper left text field.

11.png
The equities of the next street cards are displayed in a list. By clicking on a card, this will be taken as a new turn card and all river outcomes will be calculated automatically.

5.png: Button to start the evaluation of turn cards.

6.png: Button to start the evaluation of turn cards.

10.png: Copies a screenshot of the diagram to clipboard in order to insert it into other programs.

11.png: Saves a screenshot of the diagram to a file in order to work with it in other programs.

12.png: Uploads a screenshot of the diagram to the Power-Equilab image server. This image exists and is valid forever. A permament link will be created and show in a little window if the upload is successful. This permalink can be used immediately f. e. in forums.

 

14.       Hand strength distribution and hand range reduction

The hand strength distribution and hand range reduction window is a tool to visualize the distribution of hand strengths of a given range. This window is only available if a board (at least a flop) is given. In order to compare different ranges, it is possible to open multiple instances of this window.

By checking the desired hand strengths you can reduce the range according to your wish and take this range to the main window for further analyzes.

This window offers the following options:

1.png
The given range and its percentages are shown here.

2.png
The matrix itself. Here is displayed the current distribution of hand strengths. Depending on the selection in the hand strength list at the right side of this window, the elements off the matrix are displayed in different ways:

·      4.png: Hand is located in original range and is selected

·      5.png: Hand is located in original range and is not selected

·      3.png: Hand is not located in original

·      6.png: Hand is weighted, located in original range and is selected

·      7.png: Hand is weighted, located in original range and is not selected

8.png: If this check box is checked and you move the mouse over the elements in the matrix, you will get according tooltips:
9.png

10.png: Inverts the matrix.

11.png
In this list, you can select the desired hand strengths. The affected hand of the selected hand strength will be displayed in red. All selected hands will build a new “reduced” range, which is shown in the lower right corner of this window and can be taken to the main window for further analyses. This list is divided into the three main parts “Made hands”, “Draws” and “Combo draws”. Every line contains the name of the hand strength, the count of the hands in the whole range, which matches this hand strength and the frequency. The frequency shows the absolute frequency for the hand strength itself in red if the hand strength is selected and in gray if the hand strength is not selected.

12.png
In this example, we have 13.5% one pairs, which is divided into 1.1% over pocket pairs and 12.4% top pairs. As well we have 9.7% second pairs, which are not selected and therefore not included in the 13.5% of one pairs.

13.png
The percentages of the selected hand strengths are cumulated and displayed in brackets. In this example, we have selected 20.7% made hands, which is divided into 3.1% straights, 4.1% two pairs and 13.5% one pairs. The percentages are cumulated from top to bottom, so we can see f. e. that we have 7.3% two pair or better.

If we hold the mouse over a little information mark at the end of one hand strength, the according hand will be highlighted in light green in the matrix.
14.pngOf course this information mark only appears, if the according hand strength is located in the given range.

15.png
In this drop down box, you can select one of the predefined conditions. One condition contains a set of selections in the list above.

16.png: Saves the current selection to the list of conditions. You will be prompted to enter a new name for the new condition.

17.png: Deletes the current selected condition.

18.png
In this output field, the modified (reduced) range will be displayed. At top of this output field, the number of combinations and its percentages will be displayed as well.

19.png: Closes this window and takes the modified range to the according input field into the main window.

20.png: Closes this window and discards the modified range.

 

Please take a look to this example to get a better understanding to use this window.

 

15.       Equity trainer

The equity trainer is designed to train your ability to estimate your equity against various ranges with or without board cards. You can train preflop, flop, turn and river scenarios. A pretty cool feature is, that you can choose the flop texture, from which the random flops are chosen. The equity trainer contains three sequential tabs: The Preparation window, the training window and the result window.

In principle the training works as follows. You have to define a hero range from which hero’s cards are randomly taken. For every question a random board is chosen and you have to estimate the equity against the given ranges. The training works in multiway scenarios (up to nine ranges) as well. As well you can define to which street you like to estimate the equity.

 

15.1.    Preparation window

In the preparation window you have two options:

Choose one predefined quiz:
1.png

… or define a range for hero manually or select a range from your saved ranges. In this case, the ranges you train against will be taken will be taken from the main window
2.png

In this window you have the following options:

3.png
If you’re the selected range is a grouped range and contains subgroups, you can choose the desired subgroup by the drop down box.

4.png: Enter the desired range into the input field or take one from the hand range selection dialog.

5.png: Opens the hand range selection window from where you can choose one of your saved ranges.

6.png: Opens the card selection window from where you can choose exactly two cards.

7.png: Inserts “random” into the input field.

8.png: Clears the input field.

9.png
The ranges you train against are listed her.

10.png: Starts the training with the chosen settings and switches to the training window.

11.png: Closes the window.

 

15.2.    Training window

The equity training works as follows: In principle you have to estimate the equity of hero’s hand on the given board against the given ranges to the selected street. You can repeat the questions how often you want.

13.png

 

The estimated equity can be entered direct to the input field or adjusted by the slider:
14.png

 

In this output fields are displayed the ranges against which you train and the range from which hero’s hands are randomly chosen.
12.png

 

15.png
For every question hero’s hand and the board is randomly chosen. You selected the street which you like to train by checking or unchecking the small check boxes. If you like to train f. e. only preflop equities, than you can uncheck the flop, turn, and river:
16.png

You can select to which street the equity should be estimated and calculated:
17.png

24.png: The number of the current question is displayed.

If you have set the estimated equity, then press the 18.png - button to display the true equity:
19.png

The absolute and the relative difference is displayed :
20.png

21.png: Press this button to skip to the next question. A new hand for hero and a new board will be randomly chosen. Please note, that you can lock cards by clicking the small padlock symbol. Locked card will be taken to next question without changing:
22.png

23.png: Press this button to skip the current question without estimating.

 

The training can be performed very effective, because you can operate by keyboard only:

·      Input the estimated equity

·      Press Enter to show the true equity

·      Press Enter again to skip to the next question

Predefined flop structes

Normally the board cards are randomly chosen from all possible cards. The Power-Equilab offers a very cool feature, which chooses the board cards only from predefined flop structures. You can choose from a list of predefined sets of flop structures:
27.png

If you have selected a set of flop structures, then you can select the desired flop structure itself, here f. e. an “ace high ultra dry” – flop:
28.png

As well you can choose the maximal card distance, which means that every card in the choosen flops will have this maximal card distance. If you choose f. e. the flop structure above (Ax9x3x) and a maximal card distance of “1”, then a flop will looks like this: [A-K] [T-8] [4-2]. If you choose the card distance “0”, every time a flop like Ax9x3x but with different suits will be generated.

Because an ace high flop is sometimes a special case, you can check this button: 30.png. If the chosen flop structure contains an ace, this ace will be maintained also with a maximal card distance greater than zero. If the chosen flop structure doesn’t contain an ace, an ace will never be generated.

 

Feel free to repeat the questions how often you want. All results will be remembered and shown in a list in the page. If you like to stop the training please press the 25.png - button to skip to next and final result window.

 

15.3.    Result window

Your training results will be presented in a list in this result window. Every column in the list is sortable by clicking into the corresponding header.

32.png: By clicking this button or by double clicking the desired item in the list, you can take this scenario to main window for further analysis.

33.png
A small overview over your difference is shown below the list.

You can start a new training session by clicking the 34.png - button or you can close the session by clicking the 35.png - button. Note that your current results will be lost, if you close the equity trainer window.

 

16.       Hand ranking and Hand ranking editor

What is a hand ranking?

A hand ranking defines the order of all 169 possible combos. The order is defined by: “Which combo is the best”, “which one is the second best” and so on until “which on is the worst”. The first of all defined hand ranking was defined “equity against three random ranges” by the good old PokerStove. The Power-Equilab offers 29 different built in hand rankings. Furthermore you define your own hand rankings with the drag and drop hand ranking editor.

1.png

This window and its matrix are fully resizable:
8.png

This window offers the following options:

2.png
Choose the base for the hand ranking you want to edit. The blue arrow indicated a built in hand ranking, which cannot be changed. You can choose one as a base to edit, but you have to save in under a different name. The red arrow indicated a user defined hand ranking.

3.png: Deletes the selected hand ranking. Only user defined hand rankings indicated by a red arrow can be deleted.

4.png

The matrix itself. The order is descending from the top left to the right bottom. Just pick up a combo with the mouse click, drag this combo wherever you want and drop them at the desired location. In the following sample are the aces placed at the worst position (right bottom).

5.png

6.png: Undo the last action. All actions are remembered.

7.png: redo the last undone action.

9.png: Opens a little text editor window where you can edit the order of the combo by text. This is a good place to import hand rankings from other programs like Flopzilla. The combos are simply comma separated.

10.png

11.png: Saves the current hand ranking.

12.png: Saves the hand ranking under a new name.

13.png: Closes the window.

 

Where are the hand rankings used?

The hand rankings are used in the hand range selection window by the range slider. Here is a little example:
If we chose the hand ranking “Equity vs. 1 random hand” and select the top 10% of the hands, then the aces are included. That’s logic, because the aces are defined as the best combo.

14.png

 

Now, we define our own hand ranking and place the aces at the worst position and save this hand ranking under the name “aces are bad”:
15.png

 

If we now choose this new hand ranking and select f. e. the top 95% of the hands, the aces are not included, because we have defined them as the worst combo:
16.png

 

 

17.       Playabilities and playability editor

What is playability?

Playability is the difference between your true equity (the equity which is calculated) and the equity you will realize. These two values can be different because f. e. you often have to fold equity correct at the flop although you have this equity. F. e. you often have to fold K2o or f. e. 22 although you are ahead at the flop and you have a not so bad equity. Playability value can be specified by two methods:

·      By Equity offset: This is an offset to the real equity, f. e. +3.5 for AA: If your equity is 60%, this value is added, so the result is 63.5%.

·      By Percentage of realization: This is a factor, f. e. 115% for AA: If your equity is 60%, this value is multiplied, so the result is 69%.

The Power-Equilab offers four built-in playability profiles, two by equity offsets and two by equity realization factors. Feel free to define your own offsets and realization factors. This depends on your own playing style. Somebody overplays his Aces and realize only 90% of is true equity, another one is a "smart aces player" who realizes 125% of his true equity.

The original values are based on an old PokerStrategy.com thread (unfortunately a german thread).

1.png

This window offers the following options:

2.png
Here you can choose the desired playability profile. A blue arrow indicates a predefined profile, a red arrow indicates a user defined profile.

3.png: The current playability profile will be deleted. Only user defined playability profiles can be deleted.

4.png: Imports playability profiles from a text file. Playability profile can be imported from two formats. The first format is the internal format, which is created if you export a playability profile (*.plb). The second format is an export format from PIOSolver (*.csv), which looks like this:

{
[profile name]
{ <hand>;<value> }
}

F. e.
[Preflop Hands OOP]
AA;204,85515
KK;185,22926
...
62o;65,38207
72o;62,52145

[Preflop Hands IP]
AA;204,85515
KK;185,22926
...
62o;65,38207
72o;62,52145

6.png: Exports all playability profiles to a text file (*.plb).

7.png

The matrix itself. Every combo has a little spin control at the right side, with which you can adjust the corresponding value.
8.png

By clicking the spin control the value of the combo changes by one percent if the current profile is a “percentage of realization”- profile or by 0.1 if the current profile is a “equity offset”-profile.
If you hold down the Ctrl-key all combos will be changed by this value.
If you right click into a cell, this value will be picked up and you can “draw” this value with a left click and/or move to other cells. This mode is indicated by an according mouse cursor.

9.png: Saves the current playability profile.

10.png: Saves the current playability profile to a new name.

11.png: Closes the window.

 

Where are the playability profiles used?

You can use the playability profiles in the following tools:

·      Hand range calculator
12.png

·      Heatmap
13.png

·      Hand range selection window / Grouping options / Equity%
14.png

 

18.       History

All calculations made in the main window will be remembered and listed in the history window. You have a quick access to the last 100 calculations without saved them separately.

1.png

This window offers the following options:

2.png
The list itself. Every column is sortable by clicking into the according header. The list shows single cards s pictures as well as weighted ranges. A double click to an entry will take this scenario to the main window and leave this window open.

3.png

If an entry is too long for the column width, an according tooltip will be displayed.

4.png: Open a little context menu with the following options:

·      Relative dates: The first column will be switched between relative dates like “10 minutes ago” and absolute dates like “03/14/2017 12:20 PM”.

·      Display player positions: If this option is checked, then in front of every range the according player position will be displayed:
5.png

6.png: Deleted the current selected entry.

7.png: Takes the current selected scenario to the main window. This is the same action like a double click to this entry. This window remains open.

8.png: Closes the window.

 

19.       Hand history import

The Power-Equilab offers the import of hand history files from various poker rooms. Just select the desired text file and you will get the hand history import window:

1.png

The list contains the following columns:

·      Time: The time when the hand was played

·      Hand: The hand of hero.

·      Plrs: Number of players involved.

·      Pos.: Table position of hero

·      Board: The board if available.

·      Winner: Name of the player who wins the hand.

Of course all columns are sortable by clicking on the according list header.

Double clicking an entry or clicking the 2.png - button will take the current selected scenario to the main window. This window remains open.

8.png: Closes the window.

 

20.       Board manager

The Power-Equilab provides the board manager to save, restore, fast access, categorize etc. of boards. This can be very useful to test your ranges with a predefined set of boards. The board manager can handle boards with flop, turn and/or river cards and/or dead cards as well.

1.png

This window offers you the following options:

2.png:
The board from the main window and the dead cards are shown here.

3.png
Select the desired category with which the board should be saved. A blue arrow indicates a built in category, a red arrow indicates a user defined category. Built in categories cannot be deleted or renamed.

4.png: Press this button to save the given board with the selected category to the list.

5.png: You can add a new category by this button. You will be prompted to enter the name for the new category.
6.png

7.png: You can rename a user defined category. You will be prompted to enter a new name for the current category.
8.png

9.png: You can delete a category. You will be prompted if you really like to delete the group. You have to take into account, that all existing boards with this category will be changed to “not categorized”.
10.png

11.png
The list itself. Every column is sortable by clicking to the according header. By sorting the list, you have a fast access to boards with the same category.

12.png: The current selected board will be deleted from the list.

13.png: You can change the category of the current selected board. You will get a little list from where you can choose the desired new category:
14.png

15.png: You can add multiple boards to the board manager by textual input. The input must correspond to the syntax. In the input dialog you will find some hints to this syntax:
16.png

17.png: Takes the current selected board to the main window and remains this window open. The same effect is given, if you double click the desired entry in the list. If you have set “Automatically reevaluate if board changed” in the settings window, than the equity calculation in the main window will be performed. This can be very useful to compare ranges and scenarios on different boards.

18.png: Closes this window.

 

21.       Multiple flop equities

1.png

The Power-Equilab provides a pretty cool tool named “multiple flop equities” with which you can automatically calculate the equities for a given scenario (a set of ranges in the main window) on a subset of different flops.

These subsets with each a different number of flops are designed to cover all flops as best as it is possible. Power-Equilab provides 12, 25, 49, 74, 95, 184 or 1755 strategically different flops. It’s logical, that the higher the number of flops the better is the coverage of all flops.

Why are not all 22100 flops supported?

The answer is easy … many flops are strategically the same. F. e. bitmap_card_ad.pngbitmap_card_ah.pngbitmap_card_as.png is strategically the same flop as bitmap_card_ad.pngbitmap_card_ah.pngbitmap_card_ac.png, bitmap_card_ad.pngbitmap_card_as.pngbitmap_card_ac.png and bitmap_card_ah.pngbitmap_card_as.pngbitmap_card_ac.png . These four flops are summarized into one flop. As a result there are only 1755 strategically distinct flops, which covers 100% all possible flops.

This window offers the following options:

2.png
You can choose for which range the equity should be calculated.

3.png
You can choose how many flops should be taken into account.

4.png
You can choose the street to which the equity should be calculated.

5.png: Starts the calculation. You will get a progress window with two progress bars indicating  the status of the calculation:
6.png
Because the calculation can take a long time, you can minimize this window and continue your work with the Power-Equilab in the main window.

7.png: The results of the calculation can be saved into a comma separated file with the following format:  { number; flop; equity; wins; splits; losses }

8.png: Closes this window.

 

22.       Poker mathematics

 

23.       Settings

settings.png

In this window you have the following options:

(Monte Carlo) Evaluation time in main window: Input or set the desired time for the “Monte Carlo”-evaluation time in the main window. The “Monte Carlo”-evaluation in the main window is manually forced by the user. If a “0” is entered, the “Monte Carlo”-evaluation will not stop automatically. In this case, the user has to stop the evaluation manually.

(Monte Carlo) Evaluation time in heatmap: Input or set the desired time for the “Monte Carlo”-evaluation time in the heatmap. The heatmap automatically chooses the correct calculation  method. For heads-up scenarios the “Enumerate all”-method and for multiway scenarios the “Monte Carlo”-method is chosen. If a “0” is entered, the “Monte Carlo”-evaluation will not stop automatically. In this case, the user has to stop the evaluation manually.

(Monte Carlo) Evaluation time in scenario analyser: Input or set the desired time for the “Monte Carlo”-evaluation time in the scenario analyser. The scenario analyser automatically chooses the correct calculation method. For heads-up scenarios the “Enumerate all”-method and for multiway scenarios the “Monte Carlo”-method is chosen. If a “0” is entered, the “Monte Carlo”-evaluation will not stop automatically. In this case, the user has to stop the evaluation manually.

Automatically reevaluate if board changed: If this checkbox is checked, the Power-Equilab will automatically starts an evaluation if the user changes the board (flop, turn, river, dead) in the main window.

Automatically reevaluate if range changed: If this checkbox is checked, the Power-Equilab will automatically starts a new evaluation if the user changes on of the ranges in the main window.

Max decimal places for weights: Input or set the desired number of decimal places for weights. This is a system wide setting and affects all windows of the Power-Equilab. For user entered ranges, normally it is enough to handle zero or one decimal place (f. e. “10:AA” for 10% weighted aces or “10.5:AA” for 10.5% weighted aces, see Range syntax for more information). If you handle heavy-weighted ranges imported from a GTO-solver like “PIO-Solver” or “GTO Range Builder”, it is recommended to set the decimal places to a higher number (F. e. “0.497802585:AA, 0.894234896:KK” for weights with nine decimal places).

1.png: Closes the dialog and takes the selected settings.

2.png: Closes the dialog and discards the selected settings.

 

24.       Forbidden processes

forbidden processes.png

The window contains a list of forbidden processes. Some poker rooms do not allows, that equity calculators like Power-Equilab are running while the poker room is open. In order to protect the user from some punishments, the Power-Equilab automatically scans all running processes in background and will terminate if one of the listed process is running. If the Power-Equilab detects one of the forbidden processes, it will show a correspondingly message and terminate after ten seconds.

forbidden processes detected.png

 

In this window you have the following options:

1.png
Here are listed the names of all forbidden processes. The entries with a blue arrow are predefined and cannot be changed. The entries with a red arrow are user-defined and can be changed.

2.png: To enter a name of a new user defined process and append this process as a user defined entry to the list.

3.png: To delete an entry from the list. Only user defined entries can be deleted.

4.png: If checked, the Power-Equilab automatically scans for forbidden processes in background. ATTENTION: It is highly recommended to let it checked. Otherwise it can happens, that you get some problems with an open poker room.

5.png: Closes this window.

 

25.       Card matrix and slider color themes

In this window you can choose one of the predefined color themes for the hand range matrix and the corresponding sliders.

cardmatrix and slider color themes.png

In this window you have the following options:

1.png: Here is a list of predefined color themes. Please simple choose a color theme and press OK to take this theme. While changing the selected entry in the list, all opened hand range windows will be updated immediately to have an idea as it will look.

2.png: Closes the dialog and takes the selected color theme.

3.png: Closes the dialog and discards the selected color theme.

 

26.       Grouping color themes

Grouping color themes are useful to assign predefined or your own color themes to your grouped ranges. You can define several grouping color themes for different scenarios. One grouping color theme contains 12 tuples with each a color and a text (name).

grouping color themes.png

In this window you have the following options:

1.png: Here you can choose the color theme to edit.

2.png: The selected color theme will be deleted. Only user-defined color themes (red arrow) can be deleted.

3.png: Click to this button to change the color

4.png: Here you can enter the name of the group.

5.png: Saves the current settings (colors and names) to the currently selected color theme.

6.png: Saves the current settings (colors and names) to a new name.

7.png: Takes the currently selected color theme as the actual color theme.

8.png: Closes the window without changing the current color theme.

 

27.       Syntax documentation

All ranges in the Power-Equilab can be written down in a textual format. You can use this syntax format to enter your desired ranges in the input fields. With this syntax you can describe ranges, hands, weights and percentiles. You can show the following description of this syntax in the Power-Equilab by clicking [Help / Syntax documentation].

Specific hands
AhAd : Specific hand ‘ace of hearts and ace of diamonds’

Hand groups
AA : All 6 combos of a pocket pair type for example
AKs : All 4 ace king suited combos
AKo : All 12 ace king offsuit combos
AK : All 16 ace king combos = AKo, AKs

Hand group ranges
QQ-99 : All pocket pairs from 99 to QQ, i.e. QQ, JJ, TT, 99
T7s-T3s : All suited tens from T3s to T7s , i.e. T7s, T6s, T5s, T4s, T3s
T7o-T3o : All offsuit tens from T3o to T7o, i.e. T7o, T6o, T5o, T4o, T3o
T7-T3 : All suited tens from T3s to T7s and all offsuit tens from T3o to T7o, i.e. T7s, T6s, T5s, T4s, T3s, T7o, T6o, T5o, T4o, T3o
KJs-86s : All suited one gapper from 86s to KJs, i.e. KJs, QTs, J9s, T8s, 97s, 86s
AJo-63o : All suited two gapper from 63o to AJo, i.e. AJo, KTo, Q9o, J8o, T7o, 96o, 85o, 74o, 63o
J8-52 : All two gapper from 52 to J8, i.e. J8s, T7s, 96s, 85s, 74s, 63s, 52s, J8o, T7o, 96o, 85o, 74o, 63o, 52o

Open-ended hand group ranges
QQ+ : All pocket pairs of queens and better, i.e. QQ, KK, AA
T6s+ : All suited tens from T6s to T9s , i.e. T9s, T8s, T7s, T6s
T6o+ : All offsuit tens from T6o to T9o, i.e. T9o, T8o, T7o, T6o
T6+ : All offsuit tens from T6o to T9o and all suited tens from T6s to T9s, i.e. T9s, T8s, T7s, T6s, T9o, T8o, T7o, T6o

Wild cards
8* : 82s+, 82o+
*8 : A8s, K8s, Q8s, J8s, T8s, 98s, A8o, K8o, Q8o, J8o, T8o, 98o
r8 or 8r : All eights, 88, A8s, K8s, Q8s, J8s, T8s, 98s, 82s+, A8o, K8o, Q8o, J8o, T8o, 98o, 82o+
** : Any two cards
A*h : Any Ace with any heart
Ah* : Any Ace of hearts with any card
**h : Any two cards with one heart
*h*c : Any heart with any club
Ah*c : Ace of hearts with any club
AhT* : Ace of hearts with any Ten
AhTh+ : AhKh, AhQh, AhJh, AhTh

Percentile
20% : The top 20% of hands, 66+,A4s+,K8s+,Q9s+,J9s+,T9s,A9o+,KTo+,QTo+,JTo
10-40% : The top 40% of hands excluding the top 10% of hands, 10% PFR and 40% VPIP, 66-44,A8s-A2s,K9s-K2s,Q9s-Q4s,J7s+,T7s+,97s+,87s,64s+,ATo-A3o,KJo-K7o,Q8o+,J8o+,T8o+,64o+
20%/1 : The top 20% of hands “Equity vs. 1 random hand”. See a full description of all appendixes at the end of this page.

Weights
100:KK+,50:QQ : 100% Kings and Aces, only 50% of the time Queens
KK+,50:QQ : No assigned weight means 100%. E.g. 100% Kings and Aces, only 50% of the time Queens
1.23456789:KK+,50:QQ : 1.23456789% Kings and Aces, 50% of the time Queens

Extra
random : Any two cards
OR : Shorty is assigned the Open-Raising range for the selected position (input field)

Appendixes for Percentile
1 = Equity vs. 1 random hand
2 = Equity vs. 2 random hands
3 = Equity vs. 3 random hands (PokerStove)
4 = Equity vs. 4 random hands
5 = Equity vs. 5 random hands
6 = Equity vs. 6 random hands
7 = Equity vs. 7 random hands
8 = Equity vs. 8 random hands
9 = Equity vs. 9 random hands
KS = Karlson-Sklansky (Sklansky Chubukov)
PPT = Billings Davidson Schaeffer Szafron (ProPokerTools)
HS = Hood Stoxtrader
SMG = Sklansky-Malmuth Groups
SMGA = Sklansky-Malmuth Groups, Adjusted
SMGO = Sklansky-Malmuth Groups, Ordered
BC = Bloch, Call
BJ = Bloch, Jam
DD = Domination, Defensive
DN = Domination, Net
DO = Domination, Offensive
HG = Hellmuth Groups
HC = High Card
NF = NoFoldem
RPS = Real-play Statistics (PokerRoom.com)
SG = SAGE Groups
SCG = Sample 6-max Cash Groups
TG = Tanaka Groups
TGO = Tanaka Groups, Ordered
OM = Original Matrix
Ux = User defined hand ranking no. x, e.g. “U1” for the first user defined hand ranking

 

28.       News

Every time that something is changed or new, the Power-Equilab shows some news in a little window at application start.

news.png

 

29.       About …

Shows the about window with some information of the Power-Equilab

·      The version number of the Power-Equilab

·      The machine-code of the computer

·      Information how long the subscription is active

·      Some registering information (name and E-Mail address)

about.png

 

30.       Some interesting points

 

30.1.    Global setting “Display card removal”

The global setting “Display card removal” affects the visualizing of the card matrix in the hand range selection window. Let’s take a look to this short example: Suppose we have the following board in the main window:
1.png

If “Display card removal” is OFF, then the card matrix is shown as follows:
2.png

If “Display card removal” is ON, then the used cards will be removed from the range and the card matrix is shown as follows:
3.png

As you can see, no “eights” are available, because three eights are used by the board.

 

30.2.    Window positioning

All windows of the Power-Equilab remember their positions. If you reopen a window, it will be opened on its last position and in its last size. Therefore you can arrange all the windows according to your wishes.

 

30.3.    Evaluation methods: Monte Carlo vs. Enumerate All

With the calculation method "Enumerate All" exactly all hands of all players are combined with all boards, so that a 100% exact result is calculated. The disadvantage of this calculation method is that it can take very long for unfavorable constellations or several players. This is in the nature of the matter, since simply huge amounts of evaluations have to be carried out.
Example: ** vs. ** on empty board:
Number of necessary evaluations = C (52, 2) * C (50, 2) * C (48.5) = 2.781.381.002.400 combinations.
Here you can see very clearly that a calculation of all combinations takes very long.

With the "Monte Carlo" calculation method, not all combinations are passed one after the other, but individual combinations are taken randomly from the respective hand ranges and evaluated with random board combinations. The interesting thing here is that the result very quickly converges very exactly to the exact result. The longer this method is running, the closer the result is to the actual, exact equity. This method is particularly suitable for calculations with three or more ranges.

 

30.4.    Calculate weights based on previous ranges

The Power-Equilab offers a worldwide unique pretty cool feature: Calculate weights based on previous ranges.

Normally a card removal effect is only based on distinct cards which are given. F. e. if somebody before holds the exact hand bitmap_card_ad.pngbitmap_card_qh.png, than my AQs can only contain two combos, because bitmap_card_ad.pngbitmap_card_qd.png and bitmap_card_ah.pngbitmap_card_qh.png are blocked. In this case my AQs is weighted by 50%, because I can only hold two of the four combos.
The new concept now takes not only distinct hands into account, it takes full ranges and the probability how often a hand exists in this range. F. e. If somebody before holds
bitmap_card_ad.pngbitmap_card_qh.png and I know another player before me holds this range { 88+, ATs+, KQs, QJs, AJo+ }, than my AQs is not only reduced by the known hand bitmap_card_ad.pngbitmap_card_qh.png, AQs is reduces by this distinct hand and all occurrences of the other aces and queens in the range.
Because the calculation of these weights by previous ranges takes a long time, the Power-Equilab only offers the “Monte Carlo” calculation method.

Please take a look to this extensive example using weights based on previous ranges.

 

31.       Examples

 

31.1.    Like to create a smart defend range taking playability into account?

For example we are in the big blind and have a 50% opening range from the button. We like to call all hands with an equity between 37% and 50% (the others we like to fold or 3bet).

1st: The conventional way. Calculating a range where every hand has an equity between 37% and 50%.
14.png

 

Our calculated range has an equity of 42.32%
15.png

 

Our range hits on the flop 17.15% top pair or better and in 18.24% a flush draw, gutshot or OESD.
16.png

 

In 70% of all possible flops, our range has an equity of at least 40%.
17.png

 

Now we take playabilities into account :)

For this example we use our self defined playability profile "Heads up playability OOP balanced". Feel free to define your own playability profiles.
18.png

 

Now we calculate a range with equities between 37% and 50% where we take our playability profile into account.
19.png

 

This range has an equity of 45.53%.
20.png

 

We have almost the same number of hands (442 vs. 440), but this range matches the flop much better.
21.png

 

Instead of 70% of all possible flops, now we have in 90% an equity of at least 40%.
22.png

 

This is only one simple example to show how you can use the playability profiles.

 

31.2.    Like to know how often the big blind holds an ace in a three way pot taking the range based card removal into account?

Let's suppose we have the following scenario:
The tight MP2 opens, hero in the small blind cold calls his AQo and the big blind calls as well. We give the big blind the following range.

1.png

 

We can see, that this range contains in 9.7% of the time a combo with an ace.
2.png

 

This range will hit 10.31% a top pair on the flop.
3.png

 

Now we use the powerful feature "Calculate weights based on previous ranges". This woldwide unique feature will calculate for every combo in the given range the weight according to the frequency of combos in all previous ranges. This works with any given number of ranges.

4.png

 

As we can see the combos now are weighted based on the other ranges. For example, this range now has only 37.7% AQs, because the other ranges contains aces and queens as well.
5.png

 

Overall, this range now only contains 5.7% an ace.
6.png

 

And in conclusion, this range can hit less top pairs.
7.png

 

This is only one simple sample to show you the powerful feature of calculating weights based on previous ranges.

 

31.3.    Like to know how many bluff catchers we have on the river using the equity graph for the current street?

Let’s suppose we have the following scenario: We have a busted flush draw at the river and an equity range vs. range near about 50%.

13.png

 

Now our opponent bets. How are the hands in his range distributed? How many bluffs does he have? How many values bets does he have?

We are using the current street equity graph to find out how the equity distribution of villain’s hands looks like.

14.png

 

As we can see, villain’s range contains about 42% of nut hands.
15.png

 

We can also see that villain’s range contains a ton of bluffs with almost no equity.
16.png

 

And finally … hero’s range contains almost exclusively bluff catchers:

17.png

 

Depending on the betting size and the estimated bluffing frequency, hero can find out if he has a call or a fold.

 

31.4.    Like to see how to use the concept of folded ranges in a realistic example?

F. e. it is a 6max-fixed-limit table. The SB opened the ORC-SB-opening range of { 22+, A2s +, K2s +, Q2s +, J2s +, T3s+, 94s+, 85s+, 76s, A2o+, K3o+, Q4o+, J5o+, T6o+, 97o+, 87o }. Hero in the BB holds bitmap_card_4d.pngbitmap_card_2d.png . According to the theory the BB can call with more than 70% of the average equity (here 35%), so also in this case his bitmap_card_4d.pngbitmap_card_2d.png.

4.png

The calculation of equity has not yet been considered, which ranges of the previous players has been folded. We now give the players before meaningful folded-ranges. That is quite easy. For example, MP2, we take his opening range ....

5.png

... and invert it ...

6.png

We get the range that MP2 has folded. This, we repeat to MP3, CO and BU. Now, we mark these four ranges as "folded" and calculate the equity again.

7.png

As we can see, this equity has a difference of about 1.4% ... not just a little. In this case, our "call" will be a clear "fold".

By the concept of "Folded Ranges" the Power-Equilab gives the user and ambitious poker player an instrument at hand, to have a completely new view to common spots.

 

31.5.    Like to see how easy you can reduce your range from street to street according to the hand strengths of your range?

Let’s suppose we are on the button and hold Td9d. We open raise and the big blind calls. Now we give the big blind the following range:

8.png

The flop come 9h8hAs. As we can see, we have 65.5% equity … not bad
9.png

The big blinds checks, we bet and now the big blind check raises us. What we have to do?

We open the hand strength distribution and hand range reduction window and think about, with which hands he probably check raises us. We think, he would check raises us with top pair or better and any good draw like open ended straight draws and flushdraws.
10.png

We see, that the big blind would check raises us with 134 out of his original 420 hands. We take this continuing range to the main window and calculate the equity again.
11.png

Now, we only have an equity of 39.14%. Depending on the size of the check raise, we can decide if we would like to continue our hand or not. Assumed, we decided to call and the turn comes 5h. Now the big blinds bets and we have to decide what to do. Assuming he would check his draws and would bet out his top pair or better, we can reduce his range in that way. We open the hand range distribution and hand range reduction window again and make the desired selections:
12.png

As we can see, he would bet out 110 out of his remaining 132 hands. We take this even smaller range to the main window once again and calculated the equity.
13.png

Our equity goes down to 5.87% ... now we have a clear fold.

 

32.       FAQs

 

32.1.    What are the differences between “Monte Carlo” and “Enumerate all”?

Please see Evaluation methods: Monte Carlo vs. Enumerate All

 

32.2.    What are the differences between the three different calculation methods in the equity graph?

Please see: Equity graph / Next street equity graph

 

32.3.    Do I have to have an active internet connection to run the Power-Equilab?

Yes, at startup the Power-Equilab checks for available updates, downloads the latest news and the status of your subscription.

 

32.4.    Where I can find the version number?

The version number is shown in the about window. The about window is shown by clicking in the menu [Help / About …]

about.png

 

32.5.    What is the machine-code of my computer and where I can find it?

The machine-code of a computer is a unique identifier for every machine. In order to assign a subscription to a distinct computer and to activate the corresponding subscription, we need this machine-code. The machine-code is shown in the about window. The about window is shown by clicking in the menu [Help / About …]

machinecode.png

 

If your subscription (or trial) is expired, you will get the purchase window at startup. Here the machine-code is shown as well:

purchase.png

 

32.6.    I’d like to run the Power-Equilab on a second computer. What should I do?

In order to activate your license on a second computer, we need the machine-code of this machine. Please send this machine-code by E-Mail to support@power-equilab.com.

If you like to use all settings and ranges, please copy all the Power-Equilab setting files to the new machine.

You must be the owner of both computers. It is not permitted to share a license with other people).

 

32.7.    Where does the Power-Equilab save the settings?

All settings used by the Power-Equilab are stored in textual ini-files. You can find these files here:
c:\Users\<name>\AppData\Local\Equilab\*.ini
or on a german windows:
c:\Dokumente und Einstellungen\<name>\Lokale Einstellungen\Anwendungsdaten\Equilab\*.ini

 

32.8.    Does a support group at Skype exist?

Yes, the name of the support group at Skype is: Power-Equilab Support.
Feel free to add to this group and ask your questions. If you like, you can add to this group by this link.

 

32.9.    I found a bug, I have a question or a suggestions, what can I do?

Feel free to contact us by E-Mail support@power-equilab.com or by our Skype support group. Any bug report, any question or any suggestion is very welcome.